Curriculum Units
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Lost In Time
Combine math, social studies, and English language arts in an immersive learning adventure across Viking history.
Novel Engineering
Novel Engineering uses classroom literature as the context for authentic engineering challenges, engaging students in STEM through the meaningful integration of engineering and literacy. As students read, they identify problems faced by characters and design creative, real-world solutions, bringing stories to life through hands-on innovation.
The Day the Lights Went Out
Strengthen reading and writing skills through narratives and analysis centered on power, energy, and critical thinking themes.
Game On!
In this grades 6–10 interdisciplinary unit, students use the Engineering Design Process to design and code interactive board games with micro:bit technology while developing informative writing, sequencing, and argumentative presentation skills to create clear instructions and present their final prototype to a client.